In this story,

It's the dawn of the 20th century ...

puck-dressing

Amid foreboding war and festering industry, the North Pole reaches a breaking point. 

A lavish lifestyle, generational torch-passing, and the demands of an exploding world population push the inhabitants of Claus Manor to embrace dark and arcane forms of the holiday spirit.

All too quickly, the Manor will become the epicenter of bedlam.

Unbeknownst to most of our world's inhabitants, there might never have been a Christmas again if not for the patience and cunning of the Claus family’s servant staff – unsung valets of joy and gemütlichkeit in the thick of winter.

And so, here you are, days before Christmas, and all through the house, everything stirs and strange things are roused.

tree-piece

The
Wassailing
of Claus Manor

This site covers most of what you'll need to tell the story of the Clauses and their servant staff at a time of industrial-sized upheaval.

In a perfect world, everything would tidy up perfectly – Santa and his cohort successfully packaging up gifts for the world's adolescent citizens and completing his annual errands. If you'd been alive at the time, you'd know it's not a perfect world and the holiday didn't end up wrapped in a nice bow.

So you'll be playing this game to find out what happened. What really happened.

Running the game?

  1. Read the rules
  2. Get to know the Clauses
  3. Set up the family deck

Playing in a game?

  1. Browse the rules
  2. Create a character
  3. Grab some 6-sided dice